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Session 5A: Humans, Technology
and the Cinema Through The Liquid Glass: A Comparative Approach
to The Matrix and eXistenZ In my M.A. thesis I tried
to explore the two films’ opposing
presentations of hyperreality, tracing their portrayals of virtual
reality. The discourse of authenticity and the ambivalent sensations
of existence in a chaotic, hyperreal universe are comparatively elaborated
throughout this work. The portrayal of common themes in both films
such as everyday life including work, time, identity, belief, technology,
the body, virtual reality and capitalism in general are studied as
motivations and consequences of the hyperreal state the world is
experiencing today. Works of Scott Bukatman, Guy Debord, Marshall Berman,
Gilles Deleuze, Felix Guattari and Jean Baudrillard form the theoretical
basis of my study. The Fusion of Humanity and Technology: Blurring
Lines in Philip K. Dick Films This short paper will explore the blurring of humanity
and technology in two films based on Philip K. Dick works: Blade Runner
(1982) and Minority Report (2002). The notion of “humanity” has
been heatedly debated for years as both an academic and personal question.
The core of most of these inquires is to wonder if there are certain
essential elements that are required to establish humanity in a subject,
and if so, what are those elements? In the past 50 years these questions
have been projected on to technological objects. Science fiction films
are an ideal genre to explore the issue of humanity in technology.
In science fiction we may ponder the essence of humanity as a hypothetical
rather than an essential question about ourselves. Cyberpunk motives in the contemporary cinema of the West and Far East In my paper I would like to compare and contrast two
different approaches in portraying androids and cyborgs in contemporary
cinema. The process of cyborgization or creation of human-like android
may represent an abstract and complex idea of society’s attitude
towards technology. As a research field I have chosen films from two
diametrically different cinematographies and cultures: American and
Japanese. My aim is to show how the images of cyborgs differ in these
two cultures and therefore how different approaches towards technology
these two cultures present. A deconstructive analysis would point out
that American culture present rather technophobic attitude towards
technology, while Japanese culture tries to objectively reflect relations
between humans and technology and give opportunity for machines and
people living in symbiosis. |
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