Videogame Cultures and the Future of Interactive Entertainment
Videogame Cultures and the Future of Interactive Entertainment
Edited by Daniel Riha
ISBN: 978-1-849888-040-5
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File Size: 2.9 Mb
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Contents
Introduction
Daniel Riha
Part I: Concepts of Gaming
Enriching Online Board Games: An Anthropological Perspective
Gaspar Pujol Nicolau
No ‘I’ in Team: The Era of Cooperative Gaming
Matthew Beale
World of Warcraft: A Game of Motion
Adam W. Ruch
Part II: Serious Games and Social Impact Simulations
Do it Yourself Learning: Case Studies of Gaming as Education in Virtual Worlds
Dana R. Herrera & András Margitay-Becht
The Role of the Quest in Serious Gaming
Daniel Riha
On the Virtual Frontlines: Computer Games and the War on Terror
Thomas Riegler
Part III: Videogame Cultures
Pornography of Gaming
Michelle Martinez & Tyler Manolovitz
Maternal Engulfment in Horror Videogames
Ewan Kirkland
Murder, Ransom, Theft, and Grief: Understanding Digital Ethics in Games
Monica Evans
Part IV: Gender and the Changing Role of the Player
Girl Gamers Rock! The Role of the Female in Rock Band’s World of Virtual Musicians
Kristen B. Miller
Man to Man: Sports (Games) and Female Characters
Riikka Turtiainen
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