Interactive Media Education in the
U.S. and the U.K.
Tim Hudson and Kavita Hayton
The Difficulty in Communicating with Computers
Bertil Ekdahl and Lise Jensen
Accounting for User Needs and Motivations in Game Design
Lucy A. Joyner and Jim TerKeurst
Spatial Context of Interactivity
Stanislav Roudavski and François Penz Interactive Multimedia = Whatever
Intermedia
Julainne Sumich
Mixed-mode Communication Courses
at a Multicultural Technikon
Dee Pratt
Construction, Consumption and Creation
- The Convergence of Medium and Tool
Anders Kluge
Multi-disciplinary, Cross-cultural
Community Building in University Multimedia Design Environments
Scott
P. Schaffer and Melissa Lee Price
Is Electronic Community an Addictive
Substance? An Ethnographic Offering from the EverQuest Community
Florence Chee
and Richard Smith
When Identity Play Became Hooking
Up: Cybersex, Online Dating and the Political Logic of Infection
Jeremy
Kaye Advising Student Software Development
Teams for Maximum Performance
Randy S. Weinberg and Jennifer
A. Tomal
Use of Interactive Multimedia to
Improve the Lecturing Experience
Clive Chandler
Learning with Interactive Media:
Characteristics of its Impact in Three Different Environments
Corine
Fitzpatrick and Michael Mucciardi
Learning Language through Video
Games: A Theoretical Framework, An Evaluation of Game Genres
and Questions for Future Research
Jonathan deHaan
A Community Without a Vision Will
Not Work
Bettina Dimai and Martin Ebner
No Sense of Cyberplace: Personal
Jurisdiction in Internet Litigation
Lindsley Armstrong Smith |